We propose novel technological solutions for the design, implementation and validation of serious games and gamification solutions.
We address professional training, screening, rehabilitation and education.
We ally a strong expertise in computer graphics and game design with our capacity to model biomedical and psychosocial systems and to integrate them in the logics of our games. We work in team with the domain experts to model the knowledge layer and the pedagogical requirements of our gamified solutions.
Our developments are user-centric and provide adaptive assistance mechanisms for users without computer literacy and for users with special needs.
As engineers and computer scientists, we are able to design and implement experiments for the validation of the games.